Language: English
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Press kit

Fact sheet

The game I am building

I’m Michael, the solo developer behind Hedgehog Studios. I’m building Orvaldar for the freedom to earn a living, get to know a place and set off on an adventure when you choose. My ambition is a boundless fantasy world that keeps moving around you, without a chosen one or a compulsory main quest.

I plan turn-based combat with the tension of chess: where you stand, when you act and how you use an ally should matter more than fast reactions. Peaceful work and dangerous journeys should both leave their mark.

My early C garden preview lets you explore two rooms and meet four residents. The living world, tactical combat and 1,000-floor tower remain planned.

Art and downloads

All pictures are original pixel art from the game, free to use for coverage of Orvaldar.

The pictures are pixel art at their native size. Please scale them only by whole numbers (2×, 3×, 4×) with nearest-neighbour scaling so the pixels stay sharp.

Credits

Game and art: Hedgehog Studios, © 2026 Hedgehog Studios. Everything shown is part of the game.